Difference between revisions of "Main Page/de"

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(Updating to match new version of source page)
(Updating to match new version of source page)
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*[[Create An Avatar| How to Make an Avatar]]
 
*[[Create An Avatar| How to Make an Avatar]]
 
*[[Gestures|How to Setup Facial Animations]]
 
*[[Gestures|How to Setup Facial Animations]]
*[[Dynamic Bones|How to Setup Dynamic Bones]]
+
*[[Dynamic Bone Chain|How to Setup Dynamic Bones]]
 
*[[Material| Materials & Shaders]]  
 
*[[Material| Materials & Shaders]]  
 
*[[Texture2D|Textures]]
 
*[[Texture2D|Textures]]
 
*[[Avatar System | Common Avatar System]]
 
*[[Avatar System | Common Avatar System]]
*[[Asset Variant System]]
 
  
 
=== LogiX & Components ===
 
=== LogiX & Components ===
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* [[Component Overview]]
 
* [[Component Overview]]
 
* [[:Category:Components|Component Categories]]
 
* [[:Category:Components|Component Categories]]
<!--* [[Advanced Techniques]]-->
 
 
* [[Dynamic Variables]]
 
* [[Dynamic Variables]]
 
* [[Tips & Tricks]]
 
* [[Tips & Tricks]]
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* [https://youtu.be/75EAlqXGcNA How to Use the GitHub]
 
* [https://youtu.be/75EAlqXGcNA How to Use the GitHub]
 
* [[Planned Features]]
 
* [[Planned Features]]
<!--* [[Core Concepts]]-->
 
 
* [[Release Notes]]
 
* [[Release Notes]]
 
* [[docfx/api|API Documentation]] (work in progress)
 
* [[docfx/api|API Documentation]] (work in progress)
<!--* [[Scripting Support]]-->
+
* [[PolyLogix|Scripting Support]]
 
* [[Development History]]
 
* [[Development History]]
 
* [[Frooxius Notes]]
 
* [[Frooxius Notes]]

Revision as of 06:05, 13 March 2021

Other languages:
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Welcome to the Neos Wiki, a hub for information about Neos. Neos is an innovative metaverse engine developed by Solirax that is designed to accelerate the development of social VR applications. As an end user, you can explore a rich virtual universe full of diverse creations with your friends, colleagues, or classmates and use the virtual tools and devices you find for fun, art, education, or content production.

Neos is built on top of a novel scripting engine that integrates game engine logic, asset synchronization, and asynchronous task and asset processing into a seamless whole. It offers creators, engineers, developers, and scientists the ability to focus on the behavior of their creations and what makes them unique. Neos provides the tools and resources necessary for all types of projects and includes automatic support for a wide variety of VR devices, online multiplayer and cloud storage functionality, and more.

If you want to keep up with development, check out our social links:

DiscordIcon.png TwitterIcon.png YoutubeIcon.png PatreonIcon.png RedditIcon.png

General Info

Get Started

Patron Benefits and Information

Neos Community Contributions

Rules, Guidelines & Important Information

Creation & Technical

Avatars, Materials & Textures

LogiX & Components

Tools & Workflow

Radiant UI & UIX

Worlds & Custom Sessions/Servers

NeosVR Development

Neos Competitions

Neos occasionally runs game-wide competitions with the community:

  • NCC - A month-long competition ran by the Neos Team in 2019.
  • MMC - A month-long competition ran by Medra in 2020.