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Neos has a Visual, Node Based scripting language called LogiX. LogiX allows you to place nodes within the world inside Neos to achieve common programming tasks and flows. It is a fully featured language and can do most general activities really well. LogiX does not currently offer:
- JSON Handling / Support
- Collections / Arrays
- Methods or Classes (These can be emulated using Dynamic Variables and Dynamic Impulses)
Neos has a Plugin System which allows you to write C# Libraries / DLLs which can be loaded into Neos. Doing this will prevent you from joining other player sessions unless they also have the set of Plugins that you do.
Future of Neos Scripting
If you're looking for in-game scripting then this is an item on the Neos Roadmap