Release Notes:

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New build, with an important bugfix causing crashed worlds!

New Features:

- PointClusterMesh now has jitter range property, which allows adding extra position jitter to the generated particles


- Enabled switching worlds using the Tab key when in VR mode

- Tweaked physics engine timestepping to be even more smoother

- Enabled multi-threading for physics engine on PC again

- Spawning things from the inventory and friends list is now undoable

- Physical locomotion now places user back at the spawn point when they fall below the map


- Fixed broken degenerate triangle detection in the physics engine, causing worlds to crash with the physical locomotion in use (particularly in Club Mechadonix)