CharacterTeleporter (Component)

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Character Teleporter component as seen in the Scene Inspector

The CharacterTeleporter sets up a Slot to teleport a character to the associated teleport exit when the Slot's Collider is hit. The Collider must be of type Trigger.


Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated
Enabled Bool Controls whether or not this component is enabled
Exits SyncList<Exit>
MinimumVelocity Float
DirectionReference Float3
MaxDirectionAngle Float
IgnoreParentUser Bool
TeleportEntered SyncDelegateList<Action<float3>>
TeleportExited SyncDelegateList<Action<float3>>



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